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SPLITGATE

(Steam, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5)

1047Games is the developer of Splitgate, a fast-paced, sci-fi multiplayer shooter that combines the strategic elements of portals with the explosive gameplay of a first-person shooter. Built in Unreal Engine 4 and powered through Steam, players can play with friends online or versus the AI.

The following is a small sample of the type of work I’ve done while working on Splitgate at 1047Games.

Producer: Ian Proulx

Senior Art Director: Alex Senechal

Concept Artist: Simone Puzzovio

NEON SECTOR

Environment concept for Neon Sector, a Tokyo-inspired cyberpunk map for Splitgate. Serving as a Concept Artist during the early stages of development, I helped establish the visual direction of the environment through a pipeline of 3D models, sketches, and polished illustrations.

This specific piece showcases the Red Temple, located in the gritty, lowest levels of the city. To naturally guide player navigation and improve wayfinding, I designed color-coded temple landmarks and positioned them strategically on opposite sides of the map.

The piece was modeled and rendered in Blender, and photobashed using Photoshop.

Simone_Puzzovio-Neon_Sector_Temple_Exterior.jpg
 Bottom-up view of the temple complex developing on the roofs of the city.

Bottom-up view of the temple complex developing on the roofs of the city.

TRAILER

CREDITS: 1047Games

Check out and play the game for free at:
www.splitgate.com

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